![]() If you do so after having already seen it, then the code may either not work or freeze the game instead.) ![]() (Note: Enable this code before bringing up the Totals menu. ![]() Stop 'n' Swop was removed from Donkey Kong 64 following Nintendo's acknowledgment of its existence on October 1st, 1999.Ī Totals menu entry for the Ice Key can be loaded using one of the GameShark codes below, with no icon and a collection status of 1/1. Of the five games, Donkey Kong 64 is the only one known to have any remnants of the feature left over in the game data. 3.2 Troff 'n' Scoff Rooms and Checkmarksĭonkey Kong 64 was originally intended to be one of the five games (the others being Banjo-Tooie, Twelve Tales: Conker 64, while there are conflicting statements for the last two games being Jet Force Gemini and Perfect Dark or Blast Corps and Goldeneye 007) compatible with Banjo-Kazooie's Stop 'n' Swop feature prior to its removal.
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